The foundation of the game is very much a Romance work seen through several centuries of reinterpretation. Within the game, it’s clear that the developers were first and foremost influenced by these later adaptations, with unit models being made in the image of the soldiers from the 2008 movie Red Cliff, various 2D artwork reminiscent of the 1994 Romance of the Three Kingdoms TV show, and much of the battle aesthetic is reminiscent of the 2010 TV show as well as the Dynasty Warriors game franchise. It’s also spawned numerous adaptations and spinoffs throughout the years, including TV shows, movies, and video games. The novel takes the events of the era recorded in the 3 rd century historical account, Records of the Three Kingdoms ( Sanguozhi), and dramatizes them, adding its own fictional stories, supernatural events, legendary feats of strength, and changes in characters to suit a narrative. It’s also the setting of possibly the best-known work of Asian literature, the 14 th century historical-fiction novel Romance of the Three Kingdoms ( Sanguo Yanyi). The Three Kingdoms era is much more than a historical conflict period. However, this era’s place as the setting of the next tentpole historical Total War is complicated by the near-legendary status of the events that take place within it. By CA’s own admission, this was a game meant to break into the Chinese gaming market as well, which certainly helped it reach its current status as CA’s biggest launch ever. It’s been an oft requested destination, and the Fall of Han-Three Kingdoms era is far and away the most popular time period. There has never been a Total War title set in China, even as a theater or subregion. The setting is the biggest addition this game brings to the table. The game features significant changes and additions, some ported over from Thrones of Britannia and the Warhammer games, some drawn up from Total Wars many years past, and others entirely new to the series. Three Kingdoms is the first mainline historical title since Total War: Attila, and the first full price historical title since Total War: Rome 2. Taking control of one of the warlords, your task is to amass a legion of loyal and talented retainers, build a strong state through war, economics, and diplomacy, and reunite the land by declaring yourself emperor and destroying all pretenders. Total War: Three Kingdoms brings the series to ancient China during events at the fall of the Later Han dynasty at the end of the second century AD.
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